The Bloch sphere isn't so intuitive for me. But I am not sure how you are supposed to manipulate it using vectors and matrices.
How do you actually represent a vector on it? Is it $(\cos(a) , e^i\sin(b))$, $(\alpha, \theta)$ or $(1,0)$ In which format do we work with?
On one hand why we would use $(\cos(a), e^i\sin(b))$ if we can simply use $(\alpha, \theta)$ which covers the whole sphere. So what do we use? I saw $(\cos(a), e^i\sin(b))$ mentioned but I don't understand then, why do we all the time manipulate vectors like $|1\rangle, |0\rangle$? Is the idea that $|1\rangle$, for example, is just $\cos a$? But what is then the basis? $|1\rangle$, $|0\rangle$ or $(\cos(a) , e^i\sin(b))$? What do we manipulate using gates and matrices?
I also don't understand how do $|1\rangle$, $|0\rangle$ or $(\cos(a), e^i\sin(b))$ go together physically in the Bloch sphere itself. I mean, what does $|0\rangle$ mean? Is it really the vector vertical with $z=1$? Then how would that be represented by $(\cos(a) , e^i\sin(b))$? What would the angle values be for $|0\rangle$, $|1\rangle $? I guess a is zero and the $b$ is free.
The third question is, using the rotational matrices, I understand them only if we use vectors like $(1,0), (0,1)$ and the like because then it's easy to see how $R_z$ is simply a rotation acting on both $|0\rangle$, $|1\rangle$, $R_y$ is the regular two dimensional rotation, and $R_x$ is simply a rotation like the previous one but also taking into account imaginary of $Y$. But if we use something like $(\cos(a), e^i\sin(b))$ or $(\alpha, \theta)$ as vectors, I wasn't able to see how $R_x$ or $R_y$ rotate. Maybe the claim is, that $1,0$ and $0,1$ are valid basis vectors so could be used to manipulate even if we use $(\cos(a), e^i\sin(b))$ or $(\alpha, \theta)$?