I have a script that takes a while to simulate. I can modify it in such a way where I can use fewer qubits at a time, but it will require more iterations of manipulation. I believe this will cut down on simulation time, but does is it worse when running on an actual quantum computer? It will still run in polynomial time, regardless.
I am thinking I should go with the fewer qubits and more gates method, since I would free up qubits for others and cut my simulation time, but I would like to know which is technically the better way, computationally.