There have been a couple of simulations already made and I recently saw this high performance, hardware accelerated quantum computer simulator QCGPU and started to wonder about how to simulate quantum computing in VR. I would like to look at demonstrating the theory behind it. As a teaching experience. Then afterwards simulating the algorithms that could run on it.
The motivation is that VR doesn't have similar limitations we have in the physical world. Essentially it will graphically illustrate the quantum physics behind this computer and to show Mesoscopic physics at work. The VR will illustrate experiments of quantum physics and theory behind this computer but it will also illustrate speed and algorithm execution. For example, this is like showing the mainframe generation how a 7'th Gen CPU would function. From hardware to software, theoretically. It would simulate how algorithms would work on this machine.
Superposition and entanglement would be the main focus. For instance to show entanglement the player would interact with a photon, electron , molecule, or laser (polarization) .The distance between electrons can be scaled to show qubits that are separated by incredible distances interacting with each other instantaneously.
Is it possible to build such a research environment for enthusiast and professionals to refer to with authenticity?