As an addition to Nat's answer, it's worth mentioning that 'noise' is a specific concept1 in quantum computing. This answer will use Preskill's lecture notes as a basis.
In essence, noise is indeed considered to be something that could be described as 'thermal noise', although it should be noted that it is an interaction with a thermal environment causing noise, as opposed to noise in and of itself. Approximations are made that means this noise can be described using quantum channels, which is what Nielsen & Chuang seem to be referring to, as they discuss this in chapter 8.3 of that very textbook. The most common types of noise described in this manner are: depolarising, dephasing and amplitude damping, which will be very briefly explained below.
In a bit more detail2
Start with a system with Hilbert space $\mathcal{H}_S$, coupled to a (thermal) bath with Hilbert space $\mathcal{H}_B$.
Take the density matrix of the system and 'course grain' it into chunks of $\rho\left(t + n\,\delta t\right)$. Make the assumption that the interaction is Markovian, that is, the environment 'forgets' much quicker than the coarse graining time and that whatever you're trying to observe occurs over a time much longer than the coarse graining time.
Express the density matrix at $t+\delta t$ as a channel acting on the density matrix at time $t$: $\rho\left(t + \delta t\right) = \varepsilon_{\delta t}\left(\rho\left(t\right)\right)$.
Expand this to first order in $\delta t$ to get $\varepsilon_{\delta t} = \mathrm{I} + \delta t\,\mathcal{L}$. As a channel, it must be completely positive and trace preserving, so $\varepsilon_{\delta t}\left(\rho\left(t\right)\right) = \sum_aM_a\rho\left(t\right)M_a^\dagger$ and satisfies $\sum_aM_a^\dagger M_a = \mathrm{I}$.
This gives a non-unitary quantum channel described by the Lindblad Master equation $$\dot\rho = -i\left[H, \rho\right] + \sum_{a>0} \gamma_a\left(L_a\rho L_a^\dagger - \frac{1}{2}\lbrace L^\dagger_aL_a, \rho\rbrace\right),$$ where $\gamma_a$'s are always positive for Markovian evolution.
This can also be written as $H_{\mathrm{eff}} = H - \frac{i}{2}\sum_a\gamma_aL_a^{\dagger}L_a$, with an additional term, such that the evolution can be written as $$\dot\rho = -i\left[H_{\text{eff}}, \rho\right] + \sum_{a>0} \gamma_aL_a\rho L_a^\dagger.$$
This now looks equivalent to the Kraus operator representation of a channel, with Kraus operators $K_a \propto L_a$ (as well as an additional Kraus operator to satisfy $\left[H_{\text{eff}}, \rho\right]$). Any non-trivial Lindbladian can then be described as noise, although in reality, it is an approximation of evolution of an open system.
Some common types of noise3
Trying out various different forms of $L_a$ gives different behaviours
of the system, which give different possible noises, of which there are a few common ones (in the single qubit case, anyway):
Dephasing: Causes the system to decohere - this gets rid/reduces the entanglement (i.e. coherence) of the system, necessarily making it more mixed, unless already maximally mixed
$$\varepsilon\left(\rho\right) = \left(1-\frac{p}{2}\right)\rho + \frac{1}{2}\sigma_z\rho\sigma_z$$
Depolarising: Upon measuring, either a bit flip ($\sigma_x$), phase flip ($\sigma_z$), or both bit and phase ($\sigma_y$) will have occurred with some probability
$$\varepsilon\left(\rho\right) = \left(1-p\right)\rho + \frac{p}{3}\left(\sigma_x\rho\sigma_x + \sigma_y\rho\sigma_y + \sigma_z\rho\sigma_z\right)$$
Amplitude Damping: Represents the system decaying from $\lvert 1\rangle$ to $\lvert 0\rangle$, such as when an atom emits a photon. Leads to a simple version of the coherence times $T_1$ (decay of $\lvert 1\rangle$ to $\lvert 0\rangle$) and $T_2$ (decay of the off-diagonal terms). Described by the Kraus operators $$M_0 = \begin{pmatrix}1 & 0 \\ 0 & \sqrt{1-p}\end{pmatrix} \text{ and } M_1 = \begin{pmatrix}0 & \sqrt{p} \\ 0 & 0\end{pmatrix},$$ giving $$\varepsilon\left(\rho\right) = M_0\rho M_0^\dagger + M_1\rho M_1^\dagger$$
1 Or rather, several very broad concepts resulting from the same fundamental idea
2 I wouldn't go around calling this rigorous or anything
3 Within this context, naturally